<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
xmlns:rawvoice="http://www.rawvoice.com/rawvoiceRssModule/"
>

<channel>
	<title></title>
	<atom:link href="http://www.secondary-fire.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.secondary-fire.com</link>
	<description></description>
	<lastBuildDate>Wed, 19 Jun 2013 02:20:57 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
<!-- podcast_generator="Blubrry PowerPress/4.0.8" -->
	<itunes:summary>Join hosts Jon Chan and Harold Li, two Game Designers at the edge of the industry, as they discuss games they\&#039;re playing, design mechanics, trends, and how ridiculous game development can be as an industry.</itunes:summary>
	<itunes:author>Jon Chan &amp; Harold Li</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://www.secondary-fire.com/wp-content/uploads/powerpress/GOR_itunes-895.jpg" />
	<itunes:owner>
		<itunes:name>Jon Chan &amp; Harold Li</itunes:name>
		<itunes:email>jon.w.chan@gmail.com</itunes:email>
	</itunes:owner>
	<managingEditor>jon.w.chan@gmail.com (Jon Chan &amp; Harold Li)</managingEditor>
	<copyright>Copyright &#xA9;  2013</copyright>
	<itunes:subtitle>Two out of work game designers keep the ball rolling by discussing games and their design principles.</itunes:subtitle>
	<itunes:keywords>Video, Games, Gaming, Game, Design, Xbox, Playstation, Nintendo, PC, Mobile</itunes:keywords>
	<image>
		<title></title>
		<url>http://www.secondary-fire.com/wp-content/uploads/powerpress/GOR_itunes-895.jpg</url>
		<link>http://www.secondary-fire.com</link>
	</image>
	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
		<item>
		<title>Trends in Gaming (or &#8216;What Gamers Want&#8217;)</title>
		<link>http://www.secondary-fire.com/determining-trends-in-gaming-or-what-gamers-want/</link>
		<comments>http://www.secondary-fire.com/determining-trends-in-gaming-or-what-gamers-want/#comments</comments>
		<pubDate>Tue, 11 Jun 2013 18:21:54 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://www.secondary-fire.com/?p=1883</guid>
		<description><![CDATA[Every E3, I play a cynical game I like to call 'Spot the Game Trend', where I try to find the common ground among the newly announced titles. It's only the second day of the expo, but right now, I'm calling out "Wall Running", "Giant Mechs", "Free to Play Console" and "Tablet Controls". We'll see how accurate I am by the end of the conference.]]></description>
		<wfw:commentRss>http://www.secondary-fire.com/determining-trends-in-gaming-or-what-gamers-want/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Over! Retry? Podcast &#8211; June 9th 2013</title>
		<link>http://www.secondary-fire.com/game-over-retry-podcast-june-9th-2013/</link>
		<comments>http://www.secondary-fire.com/game-over-retry-podcast-june-9th-2013/#comments</comments>
		<pubDate>Sun, 09 Jun 2013 22:03:10 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[Animal Crossing]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Monaco]]></category>
		<category><![CDATA[PODCAST]]></category>

		<guid isPermaLink="false">http://www.secondary-fire.com/?p=1878</guid>
		<description><![CDATA[This week we're joined by a two special guests; one who can talk and one who can't. No, not Penn &#038; Teller, but our good friend and colleague Jason Wilson, and a mystery observer, who touches his thigh gently while watching us from afar. Big things in this episode, Animal Crossing, Rock Band, and E3 wishes. Hit the jump for more!]]></description>
		<wfw:commentRss>http://www.secondary-fire.com/game-over-retry-podcast-june-9th-2013/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.secondary-fire.com/wp-content/uploads/podcasts/GOR_Podcast_2013-6-09.mp3" length="50982371" type="audio/mpeg" />
			<itunes:keywords>Animal Crossing,e3,MMO,Monaco,PODCAST</itunes:keywords>
	<itunes:subtitle>This week we&#039;re joined by a two special guests; one who can talk and one who can&#039;t. No, not Penn &amp; Teller, but our good friend and colleague Jason Wilson, and a mystery observer, who touches his thigh gently while watching us from afar.</itunes:subtitle>
		<itunes:summary>This week we&#039;re joined by a two special guests; one who can talk and one who can&#039;t. No, not Penn &amp; Teller, but our good friend and colleague Jason Wilson, and a mystery observer, who touches his thigh gently while watching us from afar. Big things in this episode, Animal Crossing, Rock Band, and E3 wishes. Hit the jump for more!</itunes:summary>
		<itunes:author>Jon Chan &amp; Harold Li</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:46:12</itunes:duration>
	</item>
		<item>
		<title>Game Over! Retry? Podcast &#8211; June 3rd 2013</title>
		<link>http://www.secondary-fire.com/game-over-retry-podcast-june-3rd-2013/</link>
		<comments>http://www.secondary-fire.com/game-over-retry-podcast-june-3rd-2013/#comments</comments>
		<pubDate>Thu, 06 Jun 2013 16:15:15 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[Co-op]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://www.secondary-fire.com/?p=1875</guid>
		<description><![CDATA[ In this episode, the duo discusses single-player co-op campaign gameplay (wut?), digitized pen &#038; paper mobile role playing (huh?), simplified input context and cognitive relevance (wha?), and .... gameplay tutorials (oh.)]]></description>
		<wfw:commentRss>http://www.secondary-fire.com/game-over-retry-podcast-june-3rd-2013/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.secondary-fire.com/wp-content/uploads/podcasts/GOR_Podcast_2013-06-03.mp3" length="43372379" type="audio/mpeg" />
			<itunes:keywords>Co-op,Games,PODCAST,Tutorials,Uncharted 2</itunes:keywords>
	<itunes:subtitle>In this episode, the duo discusses single-player co-op campaign gameplay (wut?), digitized pen &amp; paper mobile role playing (huh?), simplified input context and cognitive relevance (wha?), and .... gameplay tutorials (oh.)</itunes:subtitle>
		<itunes:summary>In this episode, the duo discusses single-player co-op campaign gameplay (wut?), digitized pen &amp; paper mobile role playing (huh?), simplified input context and cognitive relevance (wha?), and .... gameplay tutorials (oh.)</itunes:summary>
		<itunes:author>Jon Chan &amp; Harold Li</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:30:21</itunes:duration>
	</item>
		<item>
		<title>Game Over! Retry? Podcast &#8211; May 16th 2013</title>
		<link>http://www.secondary-fire.com/game-over-retry-podcast-may-16th-2013/</link>
		<comments>http://www.secondary-fire.com/game-over-retry-podcast-may-16th-2013/#comments</comments>
		<pubDate>Thu, 23 May 2013 15:26:06 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.secondary-fire.com/?p=1869</guid>
		<description><![CDATA[This week, we're graced by the presence of our old friend and colleague, Darin Casier, who's a UI programmer at Bioware MTL. We get into the thick of analytics in game development, why we play games, and get into what we've been playing.]]></description>
		<wfw:commentRss>http://www.secondary-fire.com/game-over-retry-podcast-may-16th-2013/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.secondary-fire.com/wp-content/uploads/podcasts/GOR_Podcast_2013-05-16.mp3" length="47012176" type="audio/mpeg" />
		<itunes:subtitle>This week, we&#039;re graced by the presence of our old friend and colleague, Darin Casier, who&#039;s a UI programmer at Bioware MTL. We get into the thick of analytics in game development, why we play games, and get into what we&#039;ve been playing.</itunes:subtitle>
		<itunes:summary>This week, we&#039;re graced by the presence of our old friend and colleague, Darin Casier, who&#039;s a UI programmer at Bioware MTL. We get into the thick of analytics in game development, why we play games, and get into what we&#039;ve been playing.</itunes:summary>
		<itunes:author>Jon Chan &amp; Harold Li</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:37:56</itunes:duration>
	</item>
		<item>
		<title>Game Over! Retry? &#8211; May 6th 2013 Podcast</title>
		<link>http://www.secondary-fire.com/game-over-retry-may-6th-2013-podcast/</link>
		<comments>http://www.secondary-fire.com/game-over-retry-may-6th-2013-podcast/#comments</comments>
		<pubDate>Fri, 10 May 2013 08:30:31 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[Monaco]]></category>
		<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[TOJam]]></category>

		<guid isPermaLink="false">http://www.secondary-fire.com/?p=1861</guid>
		<description><![CDATA[We're a little late, but the podcast is finally here! In this episode, Harold and Jon catch up after a long game jam, and exhausting home renovation (respectively). We're still here. And this week we briefly discuss Monaco first impressions and game jam wisdom.]]></description>
		<wfw:commentRss>http://www.secondary-fire.com/game-over-retry-may-6th-2013-podcast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.secondary-fire.com/wp-content/uploads/podcasts/GOR_Podcast_2013-05-06.mp3" length="5242880" type="audio/mpeg" />
			<itunes:keywords>Monaco,PODCAST,TOJam</itunes:keywords>
	<itunes:subtitle>We&#039;re a little late, but the podcast is finally here! In this episode, Harold and Jon catch up after a long game jam, and exhausting home renovation (respectively). We&#039;re still here. And this week we briefly discuss Monaco first impressions and game ja...</itunes:subtitle>
		<itunes:summary>We&#039;re a little late, but the podcast is finally here! In this episode, Harold and Jon catch up after a long game jam, and exhausting home renovation (respectively). We&#039;re still here. And this week we briefly discuss Monaco first impressions and game jam wisdom.</itunes:summary>
		<itunes:author>Jon Chan &amp; Harold Li</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
	</channel>
</rss>
