Review: Skate 2

February 1, 2009 by Jon Chan  
Filed under All

Skate 2

Title: Skate 2
Developer: EA Games / Black Box
Version Reviewed: Xbox 360
Words: Jon Chan

I still remember the first time I laid my hands on Skate. After a little fumbling around with the then-fangled trick stick, the rhythm finally came to me and I immediately realized how obsolete the Tony Hawk series had become. The organic controls required delicate, but confident flicks and twirls – a most welcome contrast to the rigid and static button combinations of the hey-day. But we gamers quickly came to believe that this was merely version one point oh.

Skate 2 MJ Crooks

We envisioned enhancements, all agreeing with each other. “We should be able to get off our boards.” We demanded. We wanted to do hand plants. We wanted to move that encumbering dumpster bin. We wanted to bail through a mailbox.

We waited a long time, but someone up there (by that, I mean, someone at EA Games / Black Box) heard and answered our prayers; almost every one of them. At first play, Skate 2 seems to be more of the same – what might even be deemed ‘Skate 1.5.’ But then you sit around with friends, and go into the competitive multiplayer modes, or make repeated attempts to record that perfect line, and next thing you know you’re howling and hooting and cheering for the top line scores, bails, and crashes. Skate 2 manages to be just as exciting and entertaining to watch as it is to play, provided that your turn is coming up next.

It’s rather hard to imagine where Skate can go from here. The obviously evolutions have been made, and from this gamer’s perspective, its subtle adjustments and elements are implemented very well. Grinding seems to require a hair’s precision more. And getting off one’s board is useful and sometimes necessary, but it is definitely not the preferred method of transport. These conditions feel deliberate – sharpening the skills of the player, and promoting the joys of the skateboard. They are very subtle but, if truly deliberate, immediately flags Black Box to be a developer to keep your eye on [edit – Would have been, if EA didn’t lay the shut down on them].

Skate 2 Cardiel Backside Air

In-game graphics and processing are also areas of improvement, with lighting, texturing, animation, and ragdoll physics making appropriate advancements alongside the state of today’s standard technologies. Art and sound direction have also received a makeover; the game’s intro feels a lot like a Beastie Boys music video featuring all your favourite skaters, in-game symbols and interfaces have been further modernized and polished, and the all around soundtrack is much more appealing over the partially sound music compilation of the original (Though Sister Nancy IS a rude gyal).

There are still some minor irritants though. Like many three dimensional games, quirky follow-camera issues make it difficult to skate as freely as one would like, while the inability to walk backwards just make most seasoned gamers scratch their heads. These two issues alone manage to break immersion, and when combined, are incredibly frustrating.

However, these irritations are rare, and Skate 2 does manage to satisfy the skater’s soul. Many sequels are drastically changed from their predecessors, sometimes to a fault. Skate 2, while not a vast difference from the original, sticks to a winning formula, and is a must play for all Skateboarding fans — but you already knew that didn’t you?

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Comments

One Response to “Review: Skate 2”
  1. Damn straight this game rocks my socks!

    Now I am not a typical skateboarding game fan, I prefer my FPS’s and racing games on the most part, but Skate manages to capture that essence of fun, even glee in gaming that I don’t really experience anymore in most high profile games.

    When you land a particularly insane trick in Skate 2 you feel a sense of accomplishment that other games *cough* Tony Hawk *cough* could never hope to replicate. This is a game that can work for both the casual and hardcore gamer in that it has pick-up-and-playability for those looking for a quick fix but also has that level of depth in the trick system that will appeal to the hardcore crowd.

    Couple that with the smooth online play and freeskate modes and you get a winning combination that surpasses its predecessor in all the ways that count.

    I love me some Skate 2!

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